#ifndef CGAME_H
#define CGAME_H // #ifndef CGAME_H

#include "../bgame/bgame.h"
#include "../renderer/renderer.h"

class CGame : public BGame
{
public:
	CGame();
	~CGame();
	virtual void RunFrame( int deltaTime );

private:
	void RenderFrame();

	Renderer m_renderer;
};

#endif // #ifndef CGAME_H